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Red Team
Blue Team
Create Room
OR
Join Game
Join Mission
RED:
0
BLUE:
0
Pass Turn
Rules
Spymaster View
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How to Play
Teams:
Players split into Red and Blue. Each team has one
Spymaster
.
The Board:
A 5x5 grid contains Red agents, Blue agents, Bystanders, and 1 Assassin.
Clues:
Spymasters give a 1-word clue and a number (e.g., "Ocean 3").
Guessing:
Operatives guess words. If they find their color, they can continue.
The Assassin:
If you pick the
Black card
, your team loses instantly.
Winning:
First team to find all their agents wins.
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